Control Resonant Release Date, Price, and Everything Revealed in Sony State of Play Story Trailer

During Sony's June 2, 2026 State of Play broadcast, Remedy Entertainment dropped a narrative grenade that will fundamentally reshape how players experience the Federal Bureau of Control. Control...

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During Sony's June 2, 2026 State of Play broadcast, Remedy Entertainment dropped a narrative grenade that will fundamentally reshape how players experience the Federal Bureau of Control. Control Resonant, the long-awaited sequel to the 2019 paranormal action hit, officially launches on September 24, 2026. But the biggest shock wasn't just the date. For the first time in the franchise, players will not be stepping into Jesse Faden's shoes. Instead, they will inhabit her brother Dylan.

The $59.99 price tag undercuts the $70 industry standard. The setting shifts to a warped Manhattan. And the gameplay evolves into a full action-RPG. Resonant is shaping up as Remedy's most audacious bet yet. Here is everything we learned from the bombshell reveal.

The State of Play Reveal, Trailer, Release Date, and Pre-Orders

The story trailer debuted during Sony's June 2 stream and immediately set pre-orders live across all platforms. The official release date: September 24, 2026, for PlayStation 5, Windows PC, and Xbox Series X (with a September 25 launch in New Zealand). Remedy wasted no time in offering incentives for early adopters. Pre-ordering any edition grants the Hiss Corruption outfit, the Occult outfit (exclusive to PlayStation 5), and the Pickpocket's Tool artifact. Those who opt for the Digital Deluxe Edition at $69.99 receive 48-hour early access, but only on PS5 - a notable platform exclusive. The Deluxe Edition also bundles a digital artbook, the full soundtrack, and a resource bundle.

If you missed the broadcast, the full trailer is below.

Control Resonant Story Trailer
The State of Play Reveal, Trailer, Release Date, and Pre-Orders
The State of Play Reveal, Trailer, Release Date, and Pre-Orders

Dylan Faden Takes the Lead, A Radical Narrative Shift

The most radical departure from the original Control is the protagonist. Dylan Faden, portrayed by Sean Durrie, becomes the sole playable character. Jesse Faden remains central to the story - creative director Mikael Kasurinen described her as "shaping the path" from behind the scenes - but she will not be under player control. This is a deliberate narrative gamble. The original Control built its identity on Jesse's journey from lost sibling to Director of the Oldest House. By flipping the perspective to Dylan, who was previously a victim of the Hiss and a prisoner of the Bureau, Remedy is promising a deeper exploration of his suppressed paranatural abilities and fractured psyche.

Kasurinen hinted as much in the PlayStation Blog post: "Dylan's perspective allows us to explore themes of identity, control, and power from a completely different angle. He is not the Director. He is something else entirely."

Action-RPG Evolution, Deep Customization and the Aberrant

Control Resonant is not a straightforward shooter sequel. Remedy has positioned it as a full action-RPG, with progression systems that reward player choice. Dylan wields a new shapeshifting weapon called "the Aberrant," which offers multiple combat configurations that can be swapped on the fly. This is complemented by deep customization trees for both abilities and weapon forms, allowing players to tailor Dylan's playstyle to their preferred approach. The game runs on Remedy's proprietary Northlight Engine, with support for NVIDIA DLSS 4.5 and Path Tracing on PC. The visual fidelity is paired with mechanical depth, emphasizing that Resonant is meant to be a genre evolution - what Kasurinen has called "Remedy's RPG franchise."

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Manhattan Warped, The Hiss Breaks Containment

The setting is perhaps the most vivid visual element of the reveal. The Hiss has broken out of the Oldest House, and Manhattan is the epicenter. The familiar skyline is twisted by paranatural forces, turning New York City into a shifting, reality-bending labyrinth. This marks a significant departure from the original game's confined, brutalist Bureau interior. The open, explorable environment of a warped metropolis offers Remedy the chance to expand the scope of its environmental storytelling. Returning characters include Simon Arish, Emily Pope, and Dr. Casper Darling, all of whom seem to have survived the events of the original. A new FBC operative, Zoe de Vera, is introduced as a key ally. The promise of a Hiss-infected Manhattan, where familiar landmarks become paranormal battlegrounds, is the kind of high-concept scenario that Remedy excels at delivering.

Pricing and Self-Publishing, A Strategic Bet

Pricing a game at $59.99 in 2026 is a deliberate, consumer-friendly move. Most AAA titles now launch at $69.99 or higher. Remedy is self-publishing Control Resonant after buying the IP rights back from 505 Games in early 2024. The company's CEO has publicly stated that both Alan Wake 2 and the original Control "should have sold more," putting significant commercial pressure on Resonant to be a breakout hit. The original Control has sold over 6 million lifetime copies, a solid number but not the blockbuster Remedy hoped for. By offering a $10 discount on the standard edition, Remedy aims to attract price-sensitive buyers in a crowded September release window. The Digital Deluxe Edition at $69.99 - matching the $70 baseline - still provides value through early access and extras, but the standard edition's sub-$70 price is the headline.

A Calculated Risk That Could Pay Off

Control Resonant is not playing it safe. Switching protagonists from Jesse to Dylan, evolving into a full action-RPG, moving the setting from the Oldest House to a warped Manhattan, and pricing below the industry standard are all decisions that carry risk. Yet they also signal a developer confident in its vision and willing to challenge player expectations. Whether you're a longtime fan skeptical of the protagonist switch or a newcomer intrigued by the RPG depth, Resonant is asking you to trust Remedy's vision. Pre-orders are live, and September 24 can't come soon enough. One thing is certain: the Oldest House - and New York City - will never be the same.

Tags: Control Resonant, Remedy Entertainment, State of Play, Dylan Faden, action-RPG, release date, PS5, Manhattan, Hiss, self-publishing